added UEGitPlugin
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+95
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// Copyright Project Borealis
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#include "GitSourceControlRunner.h"
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#include "GitSourceControlModule.h"
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#include "GitSourceControlProvider.h"
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#include "GitSourceControlOperations.h"
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#include "Async/Async.h"
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FGitSourceControlRunner::FGitSourceControlRunner()
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{
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bRunThread = true;
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bRefreshSpawned = false;
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StopEvent = FPlatformProcess::GetSynchEventFromPool(true);
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Thread = FRunnableThread::Create(this, TEXT("GitSourceControlRunner"));
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}
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FGitSourceControlRunner::~FGitSourceControlRunner()
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{
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if (Thread)
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{
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Thread->Kill();
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delete StopEvent;
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delete Thread;
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}
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}
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bool FGitSourceControlRunner::Init()
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{
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return true;
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}
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uint32 FGitSourceControlRunner::Run()
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{
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while (bRunThread)
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{
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StopEvent->Wait(30000);
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if (!bRunThread)
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{
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break;
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}
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// If we're not running the task already
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if (!bRefreshSpawned)
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{
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// Flag that we're running the task already
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bRefreshSpawned = true;
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const auto ExecuteResult = Async(EAsyncExecution::TaskGraphMainThread, [this] {
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FGitSourceControlModule* GitSourceControl = FGitSourceControlModule::GetThreadSafe();
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// Module not loaded, bail. Usually happens when editor is shutting down, and this prevents a crash from bad timing.
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if (!GitSourceControl)
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{
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return ECommandResult::Failed;
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}
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FGitSourceControlProvider& Provider = GitSourceControl->GetProvider();
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TSharedRef<FGitFetch, ESPMode::ThreadSafe> RefreshOperation = ISourceControlOperation::Create<FGitFetch>();
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RefreshOperation->bUpdateStatus = true;
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#if ENGINE_MAJOR_VERSION >= 5
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const ECommandResult::Type Result = Provider.Execute(RefreshOperation, FSourceControlChangelistPtr(), FGitSourceControlModule::GetEmptyStringArray(), EConcurrency::Asynchronous,
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FSourceControlOperationComplete::CreateRaw(this, &FGitSourceControlRunner::OnSourceControlOperationComplete));
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#else
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const ECommandResult::Type Result = Provider.Execute(RefreshOperation, FGitSourceControlModule::GetEmptyStringArray(), EConcurrency::Asynchronous,
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FSourceControlOperationComplete::CreateRaw(this, &FGitSourceControlRunner::OnSourceControlOperationComplete));
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#endif
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return Result;
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});
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// Wait for result if not already completed
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if (bRefreshSpawned && bRunThread)
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{
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// Get the result
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ECommandResult::Type Result = ExecuteResult.Get();
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// If still not completed,
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if (bRefreshSpawned)
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{
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// mark failures as done, successes have to complete
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bRefreshSpawned = Result == ECommandResult::Succeeded;
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}
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}
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}
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}
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return 0;
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}
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void FGitSourceControlRunner::Stop()
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{
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bRunThread = false;
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StopEvent->Trigger();
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}
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void FGitSourceControlRunner::OnSourceControlOperationComplete(const FSourceControlOperationRef& InOperation, ECommandResult::Type InResult)
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{
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// Mark task as done
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bRefreshSpawned = false;
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}
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