import { coordinateToPixel, pixelToCoordinate } from "/apps/dataset-builder/canvas-view.js"; import { assetDescriptorForFile, createSceneId, createSource, matchAssetDescriptor, prepareSceneForEditing, referencedAssetIds, } from "/apps/dataset-builder/model.js"; import { decodeAudioFile } from "/packages/audio-io/browser-audio.js"; import { MAX_MIX_SAMPLE_OPERATIONS, MAX_MIX_WORKING_BYTES, renderSceneMix, } from "/packages/acoustics-core/mixdown.js"; import { encodeMonoPcm16Wav } from "/packages/acoustics-core/wav.js"; function assertNear(actual, expected, tolerance, label) { assert(Math.abs(actual - expected) <= tolerance, `${label}: expected ${expected}, received ${actual}`); } test("Builder model이 schema-safe하고 안정적인 source/asset id를 만든다", () => { const original = { id: "scene", sampleRate: 8000, duration: 1, sources: [{ id: "source-1", position: [0, 0, 2] }], }; const scene = prepareSceneForEditing(original); const added = createSource(scene); assertEqual(added.id, "source-2", "unique source id"); assertEqual(original.assets, undefined, "input remains immutable"); assertEqual(scene.mix.targetPeak, 0.95, "default target peak"); const descriptor = assetDescriptorForFile( { name: "기계음 샘플.WAV", type: "audio/wav" }, "audio", new Set(["audio"]), ); assert(/^[a-z0-9][a-z0-9._-]*$/.test(descriptor.id), "schema-safe asset id"); assertEqual(descriptor.id, "audio-2", "collision suffix"); assertEqual(createSceneId(123456, 789), "scene-2n9c-lx", "deterministic scene id"); assert(/^[a-z0-9][a-z0-9._-]*$/.test(createSceneId()), "generated scene id is schema-safe"); }); test("asset 재연결은 fileName보다 SHA-256을 우선하고 충돌을 분리한다", () => { const assets = [ { id: "old", kind: "audio", fileName: "audio/machine.wav", sha256: "a".repeat(64) }, { id: "unhashed", kind: "audio", fileName: "ambient.wav" }, ]; const hashMatch = matchAssetDescriptor(assets, new Set(), "renamed.wav", "audio", "a".repeat(64)); assertEqual(hashMatch.descriptor.id, "old", "hash match"); const nameMatch = matchAssetDescriptor(assets, new Set(), "ambient.wav", "audio", "b".repeat(64)); assertEqual(nameMatch.descriptor.id, "unhashed", "unhashed name match"); const conflict = matchAssetDescriptor(assets, new Set(), "machine.wav", "audio", "c".repeat(64)); assertEqual(conflict.descriptor, null, "different hash does not reconnect"); assertEqual(conflict.conflict, true, "same-name conflict reported"); const duplicateHashAssets = [ { id: "copy-1", kind: "audio", fileName: "copy-1.wav", sha256: "d".repeat(64) }, { id: "copy-2", kind: "audio", fileName: "copy-2.wav", sha256: "d".repeat(64) }, ]; const secondCopy = matchAssetDescriptor(duplicateHashAssets, new Set(["copy-1"]), "same.wav", "audio", "d".repeat(64)); assertEqual(secondCopy.descriptor.id, "copy-2", "unbound duplicate hash descriptor"); }); test("Builder가 image/source/ambient에서 참조하는 asset을 모두 찾는다", () => { const ids = referencedAssetIds({ image: { assetId: "image" }, sources: [ { signal: { type: "asset", assetId: "machine" } }, { signal: { type: "tone", frequency: 1000 } }, ], ambient: [{ signal: { type: "asset", assetId: "ambient" } }], }); assertEqual([...ids].join(","), "image,machine,ambient", "referenced assets"); }); test("canvas 좌표 변환이 y-up 평면의 중앙과 모서리를 왕복한다", () => { const plane = { xMin: -2, xMax: 2, yMin: -1, yMax: 3 }; const topLeft = pixelToCoordinate({ x: 0, y: 0 }, plane, 400, 200); assertEqual(topLeft.x, -2, "left is xMin"); assertEqual(topLeft.y, 3, "top is yMax"); const bottomRight = pixelToCoordinate({ x: 400, y: 200 }, plane, 400, 200); assertEqual(bottomRight.x, 2, "right is xMax"); assertEqual(bottomRight.y, -1, "bottom is yMin"); const pixel = coordinateToPixel([0.75, 1.25, 2], plane, 400, 200); const roundTrip = pixelToCoordinate(pixel, plane, 400, 200); assertNear(roundTrip.x, 0.75, 1e-12, "x round trip"); assertNear(roundTrip.y, 1.25, 1e-12, "y round trip"); }); test("확인용 mix가 과도한 메모리와 sample 연산을 allocation 전에 거부한다", () => { const signal = { type: "tone", frequency: 1000 }; const largeMemory = { sampleRate: 192000, duration: 300, seed: 1, mix: { normalization: "none", targetPeak: 0.95 }, sources: [{ id: "source", gainDb: 0, startTime: 0, duration: 300, signal }], ambient: [], }; let memoryError; try { renderSceneMix(largeMemory); } catch (error) { memoryError = error; } assert(memoryError?.message.includes("작업 메모리"), "memory guard message"); assert(MAX_MIX_WORKING_BYTES < 192000 * 300 * 8, "fixture exceeds memory guard"); const sources = Array.from({ length: 18 }, (_, index) => ({ id: `source-${index}`, gainDb: 0, startTime: 0, duration: 300, signal, })); const largeOperations = { ...largeMemory, sampleRate: 48000, sources }; let operationError; try { renderSceneMix(largeOperations); } catch (error) { operationError = error; } assert(operationError?.message.includes("연산량"), "operation guard message"); assert(MAX_MIX_SAMPLE_OPERATIONS < 48000 * 300 * sources.length, "fixture exceeds operation guard"); }); test("WAV encoder가 잘못된 sample rate와 비유한 sample을 거부한다", () => { let rateError; try { encodeMonoPcm16Wav(Float32Array.of(0), 0); } catch (error) { rateError = error; } assert(rateError?.message.includes("sample rate"), "sample-rate guard"); let sampleError; try { encodeMonoPcm16Wav(Float32Array.of(0, Number.NaN), 48000); } catch (error) { sampleError = error; } assert(sampleError?.message.includes("유한한"), "finite-sample guard"); }); test("브라우저 audio decoder가 caller의 누적 메모리 budget을 지킨다", async () => { const wav = encodeMonoPcm16Wav(Float32Array.of(0, 0.25, -0.25, 0), 8000); const file = new File([wav], "tiny.wav", { type: "audio/wav" }); let budgetError; try { await decodeAudioFile(file, 8000, 8); } catch (error) { budgetError = error; } assert(budgetError?.message.includes("decode 크기"), "decoded-byte budget error"); const header = new ArrayBuffer(44); const view = new DataView(header); const write = (offset, text) => [...text].forEach((character, index) => view.setUint8(offset + index, character.charCodeAt(0))); const channels = 4; const sampleRate = 48000; const dataByteLength = sampleRate * 300 * channels * 2; write(0, "RIFF"); view.setUint32(4, 36 + dataByteLength, true); write(8, "WAVE"); write(12, "fmt "); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, channels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, sampleRate * channels * 2, true); view.setUint16(32, channels * 2, true); view.setUint16(34, 16, true); write(36, "data"); view.setUint32(40, dataByteLength, true); const multichannelFile = new File([header], "four-channel.wav", { type: "audio/wav" }); let channelError; try { await decodeAudioFile(multichannelFile, sampleRate); } catch (error) { channelError = error; } assert(channelError?.message.includes("예상 decode 크기 219.7 MiB"), "WAV channel-count preflight"); }); test("Builder mix Worker가 기본 tone 장면을 별도 thread에서 생성한다", async () => { const response = await fetch("/assets/sample-scenes/single-tone.scene.json"); const scene = await response.json(); const result = await new Promise((resolve, reject) => { const worker = new Worker("/apps/dataset-builder/mix-worker.js", { type: "module" }); worker.addEventListener("message", ({ data }) => { worker.terminate(); if (data.ok) resolve(data.result); else reject(new Error(data.message)); }); worker.addEventListener("error", (event) => { worker.terminate(); reject(new Error(event.message)); }); worker.postMessage({ scene, assetBuffers: [] }); }); assertEqual(result.samples.length, 12000, "worker sample count"); assert(result.peak > 0.5 && result.peak < 0.502, "worker tone peak"); assertEqual(result.clippedSampleCount, 0, "worker clipping count"); });