Commit Graph

  • 7172d5654a fix: announce 3d camera orientation main Babol 2026-08-30 11:42:54 +09:00
  • 2a2e192196 feat: add axis-aligned 3d camera views Babol 2026-08-30 11:40:21 +09:00
  • 51c7bbd859 fix: make circular and spiral presets truthful Babol 2026-08-30 11:18:51 +09:00
  • 9d937160eb docs: explain live 3d array analysis Babol 2026-08-30 10:37:24 +09:00
  • c289af366c feat: add live multi-plane and 3d array views Babol 2026-08-30 10:35:27 +09:00
  • dda72739a9 feat: add physical 3d receive pattern core Babol 2026-08-30 10:22:13 +09:00
  • 6804eca6ed docs: explain receive beam pattern workflow Babol 2026-08-29 14:54:09 +09:00
  • b68cd87e3c feat: visualize array receive beam patterns Babol 2026-08-29 14:45:47 +09:00
  • 041e0c3665 fix: preserve exact beam pattern work caps Babol 2026-08-29 14:39:31 +09:00
  • 974d33a137 fix: harden beam pattern numerical diagnostics Babol 2026-08-29 14:34:20 +09:00
  • 9cc34df59b feat: add physical receive beam pattern core Babol 2026-08-29 14:27:28 +09:00
  • 764cf28cf8 docs: explain full-band activity workflow Babol 2026-08-29 14:03:38 +09:00
  • 51e346a477 feat: add independent full-band activity workflow Babol 2026-08-29 13:56:09 +09:00
  • 3ebc0f84e0 feat: add standard full-band activity detectors Babol 2026-08-29 13:16:08 +09:00
  • 11fee76280 feat: add physically explicit narrowband MUSIC Babol 2026-08-29 12:40:48 +09:00
  • 044be3cf92 perf: stream propagation working sets Babol 2026-08-29 10:56:51 +09:00
  • de0053eae3 fix: expose physical aliasing and delayed arrivals Babol 2026-08-29 10:21:33 +09:00
  • e048ccbadc feat: add standard peak grouping methods Babol 2026-08-29 09:00:40 +09:00
  • 447f77dfa7 fix: rebind imported experiments to active inputs Babol 2026-08-29 08:35:39 +09:00
  • 62971e07ec fix: preserve analysis bands across input workflows Babol 2026-08-29 08:05:15 +09:00
  • 122b6cf7be fix: harden array builder editing workflows Babol 2026-08-28 23:10:41 +09:00
  • 3714146df9 docs: connect the array builder workflow Babol 2026-08-28 22:21:32 +09:00
  • 0f9b4f8942 feat: add interactive microphone array builder Babol 2026-08-28 22:18:18 +09:00
  • acf68f4931 feat: add microphone array builder model Babol 2026-08-28 22:00:57 +09:00
  • 33618be129 docs: explain adjustable workspace panels Babol 2026-08-28 21:41:22 +09:00
  • 947237dc7c test: cover resizable workspace layouts Babol 2026-08-28 21:40:12 +09:00
  • 1be1dbf3a4 feat: make app workspaces resizable Babol 2026-08-28 21:33:58 +09:00
  • d41d06d04b feat: add reusable resizable split panes Babol 2026-08-28 21:21:50 +09:00
  • a48791075e docs: explain localization choices and cost Babol 2026-08-28 20:58:38 +09:00
  • fe0f70ab11 feat: compare localization algorithms in camera Babol 2026-08-28 20:57:38 +09:00
  • e8dac792d9 fix: stabilize localization comparison semantics Babol 2026-08-28 20:57:13 +09:00
  • 9b9244be85 fix: preserve portable PHAT score semantics Babol 2026-08-28 20:26:31 +09:00
  • d58f673402 feat: add comparable localization algorithms Babol 2026-08-28 20:20:57 +09:00
  • 7fe846fbf9 feat: add varied microphone array presets Babol 2026-08-28 19:43:46 +09:00
  • 85ad056a73 docs: guide acoustic modeling and realtime porting Codex 2026-08-28 19:02:13 +09:00
  • 713debaf9b fix: clarify snapshot and calibration controls Codex 2026-08-28 18:59:18 +09:00
  • 256558e601 perf: harden realtime localization pipeline Codex 2026-08-28 18:58:48 +09:00
  • 35c33e360e refactor: simplify primary workflows Codex 2026-08-28 18:33:20 +09:00
  • 6e5bd512b9 feat: expose acoustic realism controls Codex 2026-08-28 18:24:10 +09:00
  • d002a2bd70 feat: add realistic portable localization core Codex 2026-08-28 18:19:31 +09:00
  • bc63ada1cd feat: refocus acoustic camera workflow Codex 2026-08-28 18:08:52 +09:00
  • fd3d98947a docs: guide audio localization and live playback Codex 2026-08-28 16:36:37 +09:00
  • 7cd737429a feat: tune multi-source peak sensitivity Codex 2026-08-28 16:30:01 +09:00
  • a54aa25cd9 feat: play moving-source acoustic timelines Codex 2026-08-28 16:23:26 +09:00
  • 01a37eac69 feat: analyze moving sources frame by frame Codex 2026-08-28 16:11:16 +09:00
  • 6490bbe6fc fix: keep camera geometry aligned with trajectories Codex 2026-08-28 16:08:21 +09:00
  • 6280fa4dfd feat: synthesize trajectory analysis windows Codex 2026-08-28 16:05:22 +09:00
  • a20b55e8e2 feat: edit moving source trajectories Codex 2026-08-28 16:04:55 +09:00
  • acb36bf15d feat: plan bounded live timelines Codex 2026-08-28 16:02:03 +09:00
  • a7befa0270 feat: define moving source trajectories Codex 2026-08-28 15:48:16 +09:00
  • b678d1f9c7 feat: visualize beam spread around peaks Codex 2026-08-28 15:48:02 +09:00
  • 95f2ca19a6 test: add one-command browser runner Codex 2026-08-28 15:47:47 +09:00
  • 9a7401c023 feat: streamline arbitrary audio sources Codex 2026-08-28 15:43:57 +09:00
  • b03eccde50 feat: protect unsaved camera work Codex 2026-08-28 13:09:55 +09:00
  • 513de2b51f docs: add quick start and user guides Codex 2026-08-28 12:47:57 +09:00
  • 3317a03d1a feat: harden end-to-end simulation workflow Codex 2026-08-28 12:34:11 +09:00
  • 2ce96064cf feat: add built-in array comparison Codex 2026-08-28 12:19:42 +09:00
  • d04a4d9f65 feat: complete acoustic camera workflow Codex 2026-08-28 12:11:10 +09:00
  • d5f7530620 feat: add WebGPU DAS backend Codex 2026-08-28 11:26:19 +09:00
  • 08fcf578de feat: build reproducible dataset editor Codex 2026-08-28 10:46:33 +09:00
  • 6a1197d60e feat: implement free-field CPU beamforming Codex 2026-08-28 09:48:34 +09:00
  • 691a4b03ce fix: harden simulator data contracts Codex 2026-08-28 09:21:06 +09:00
  • 582d0013e6 feat: define simulator data contracts Codex 2026-08-28 09:07:58 +09:00
  • 4c5756a5a9 chore: add zero-dependency static launcher Codex 2026-08-28 08:49:24 +09:00
  • bfc37e76c7 docs: define simulator execution plan Codex 2026-08-28 08:43:30 +09:00