fix: expose physical aliasing and delayed arrivals

This commit is contained in:
2026-08-29 10:21:33 +09:00
parent e048ccbadc
commit de0053eae3
38 changed files with 3086 additions and 214 deletions
+9 -5
View File
@@ -1,4 +1,4 @@
import { dbToLinear, TAU } from "./math.js";
import { ceilSampleIndex, dbToLinear, TAU } from "./math.js";
import { hashString, pinkNoiseAt, whiteNoiseAt } from "./noise.js";
function sampleAsset(signal, assetBuffers, time) {
@@ -25,16 +25,20 @@ function sampleAsset(signal, assetBuffers, time) {
* Omitting it keeps the historical whole-scene behaviour exactly unchanged.
*/
export function renderSignal(entry, scene, assetBuffers = new Map(), seedSalt = 0, timeMapping = {}) {
const sampleCount = Math.ceil(scene.duration * scene.sampleRate);
const sampleCount = ceilSampleIndex(scene.duration, scene.sampleRate);
const output = new Float32Array(sampleCount);
const startTime = entry.startTime ?? 0;
const duration = entry.duration ?? scene.duration;
const gain = dbToLinear(entry.gainDb ?? 0);
const startSample = Math.max(0, Math.ceil(startTime * scene.sampleRate));
const endSample = Math.min(sampleCount, Math.ceil((startTime + duration) * scene.sampleRate));
const startSample = Math.max(0, ceilSampleIndex(startTime, scene.sampleRate));
const endSample = Math.min(
sampleCount,
ceilSampleIndex(startTime + duration, scene.sampleRate),
);
const sceneSampleOffset = timeMapping.sceneSampleOffset ?? 0;
const signalStartTime = timeMapping.signalStartTime ?? startTime;
const signalStartSample = timeMapping.signalStartSample ?? Math.ceil(startTime * scene.sampleRate);
const signalStartSample =
timeMapping.signalStartSample ?? ceilSampleIndex(startTime, scene.sampleRate);
if (!Number.isSafeInteger(sceneSampleOffset) || sceneSampleOffset < 0) {
throw new RangeError("sceneSampleOffset must be a non-negative safe integer.");
}